Docs

On this page you’ll find an index of the documents listed in the dropdown menu on the main nav. Included are articles, essays and select blog posts that I have written over the years. Each listing contains a short summary, as well as direct links for viewing and downloading each document from this page.

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Academic Intent and Reinventing the Wheel

A response to Janet Murray’s essay on Cyberdrama in First Person: New Media as Story, Performance and Game, edited by Noah Wardrip-Fruin, and Pat Harrigan.

Emotional Involvement: The GDC Roundtables

Annual reports from the interactive storytelling roundtables I moderated in 2000, 2001 and 2002 at the Game Developers Conference.

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Interactivity and Narrative: A Discussion with Chris Crawford

An exchange of e-mails with Chris Crawford concerning what we may or may not be able to do on the bleeding edge of interactive entertainment design.

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Irreconcilable Differences: Game vs. Story

The fundamental schism between gameplay and storytelling, and why this schism will never be resolved.

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Localizing Narrative in Interactive Entertainment

A post-mortem regarding the pitfalls of script localization, and the means by which the process can be improved.

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Meaning in Storytelling and the Impossibility of Computation

Why you shouldn’t wait for a story-generating algorithm.

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Storytellers: A Hiring Guide for the Interactive Industry

A practical guide to the benefits and process of adding a storyteller to your development team.

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Transparency in Interactive Entertainment

A treatise about the foundation upon which all entertainment is built, how interactive entertainment must build upon this foundation, and the implications of meeting, or failing to meet, this obligation.